papajohns
05-19-2005, 03:09 PM
i had a chat with NF about 1.075 to clear up some of the details concerning some of the changes...here they are..
- New Exp System: What you attack is what you get. Winning team get only 5% more exp in Normal Battle.
ok..this is just bad english... its not that if you did 10k attack you get 10k XP.. what NF is trying to say is that now the XP is in direct proportional of how you do in battle, rather than the team..so if you are stuck with a bunch of bad players in your team, as long as you did ok, you should get good XP.
- Retreater Alert: Shows a message and display location on minimap when a player is trying to retreat from the battle.
also, the retreat timeout have increased to 1 minute, in which your boat can't move nor fireback.. a bad side effect of this is that the map edge now also takes 1 min to retreat..which gives exploiters of this "feature" an advantage
- Penalty for TK: If a player attack team mates over 2000 DP, he will receive only 80% exp, credit and point after battle. Over 4000 DP then receives only 60%, Over 6000 DP receives 40%, and over 8000 DP receives 20%.
the damage is cummulative during battle. ie..it adds the total amount of TK damage you did for the duration of the battle.
- Torpedo Splash Damage Fix.
torpedo direct hit damage is not affected, the splash radius is decreased around 50% from tests that NF conducted
EDIT:
Also, in 1.075, negative XP was reduced to 1/10 of its former penalty
- New Exp System: What you attack is what you get. Winning team get only 5% more exp in Normal Battle.
ok..this is just bad english... its not that if you did 10k attack you get 10k XP.. what NF is trying to say is that now the XP is in direct proportional of how you do in battle, rather than the team..so if you are stuck with a bunch of bad players in your team, as long as you did ok, you should get good XP.
- Retreater Alert: Shows a message and display location on minimap when a player is trying to retreat from the battle.
also, the retreat timeout have increased to 1 minute, in which your boat can't move nor fireback.. a bad side effect of this is that the map edge now also takes 1 min to retreat..which gives exploiters of this "feature" an advantage
- Penalty for TK: If a player attack team mates over 2000 DP, he will receive only 80% exp, credit and point after battle. Over 4000 DP then receives only 60%, Over 6000 DP receives 40%, and over 8000 DP receives 20%.
the damage is cummulative during battle. ie..it adds the total amount of TK damage you did for the duration of the battle.
- Torpedo Splash Damage Fix.
torpedo direct hit damage is not affected, the splash radius is decreased around 50% from tests that NF conducted
EDIT:
Also, in 1.075, negative XP was reduced to 1/10 of its former penalty